# Banking Computers Introduction to Computer Computer: General Introduction

## Computer: General Introduction

Category : Banking

Computer: General Introduction

Introduction

A computer is a manmade electronic machine which stores, reads and processes data to produce meaningful information as output. It works very fast and does not make mistakes but its capacity is limited. It is made of English word 'compute?. It operates under the control of a set of instructions that is stored in its memory unit. A computer accepts data from an input device and processes it into useful information which it displays on its output device. Actually, a computer is a collection of hardware and software components that helps us to accomplish many different tasks. Hardware consists of the computer itself and includes a CPU, a monitor, a keyboard, a mouse and any equipment connected to it. Software is the set of instructions that the computer follows in performing a task.'

Calculators and Calculation

A calculator is a small electronic device used for doing mathematical calculations. A calculator cannot be used for writing letters or  awing images, while a computer can be used to calculate, draw images 'write letters, and do many other things as well.

Human Being and Computers

Computers cannot work on their own. They do what we want them to do, only we give them the right command. Its memory is better than human memory. It can't forget anything, it has saved, so it is also called an artificial intelligence

Comparison between human beings and computers

 Human being computer Human being are slow in doing calculation Computers to can do complex  calculations in second Human beings cannot remember lots of thing at one time. Computer can store and remember a large amount Of information at on time. Human being can make mistakes. Computer do not make mistake Human being have fillings. Computer do not have fillings. Human being can think. Computer cannot think. Human being get tired if they work for long hours. Computer never get tired.

Elementary words related to Computer

Data: Data is information required by the computer to be able to operator in the other way information we put into the computer is called data. It is gathered from any source but cannot be organized. It cannot be used for decision making. It is a collection of unprocessed items and combination of characters, numbers and symbols collected for specific purpose. Generally it is divided into three types: numeric data. Alphabetic data alphanumeric data.

1. Numeric Data: Numeric Data consists of ten digits 0, 1, 2, 3, 4, 5, 6, 7, 8 and 9.

There are different types of number system that are used to represent numeric data. These number systems are decimal number system, binary number system, octal number system and hexadecimal number system.

Examples are examination score, bank balance and pin-code etc.

2. Alphabetic Data:  Alphabetic data is used to represent 26 alphabetic. It consist of capital letters from A to Z, small letters from a to z and blank space. Alphabetic data is also called non-numeric data. An example is the address of an employee.

3 Alphanumeric Data   Alphanumeric data is used to represent alphabetic data, numeric data, special characters and symbols. An example is any password.

Information:  Information is well organized data which we get after processing of data and it helps in decision making. It is processed data that is organized, meaningful, and useful.

Characteristics of a Computer

Computers are the foundation of business, travel, and leisure of life today. The common characteristics that make computers of all sizes such a powerful machine are speed, accuracy and reliability, storage capacity, ability to operate automatically, diligence, scientific approach and versatility.

1. Speed: Computers provide the processing speed required by all facets of society. The quick service we expect at the bank, at the grocery store on the stock exchange, and on the Internet are dependent on the speed of computers. The speed of a computer is measured in the following time units for the access time or instructions per second.

 Millisecond [1ms} A thousandth of a second or ${{10}^{-3}}$ Micro second [1ms] A millionth of a second or ${{10}^{-6}}$ Nano second [ns] A thousand millionth of a second ${{10}^{-9}}$ Pico second [1ps] A million millionth of a second or ${{10}^{-12}}$ KIPS Kilo Instructions Per Second. MIPS Million Instructions Per Second..

1. Accuracy and Reliability: Computers are quite accurate and extremely reliable as well. They are only a machine and do not make errors on their own. Errors are caused by humans, not by computers.

2. High Storage Capacity: Computers are capable of storing enormous amount of data that must be located and retrieved very quickly. The capability to store and retrieve volumes of data is the core of the Information Age.

3. Automation Once a process has been initiated, it is capable of functioning automatically. It does not require an operator at each stage of the process.

4. Diligence It is capable of operating at exactly the same level of speed and accuracy even if it has to carry out the most voluminous and complex operations for a long period of time. It does not suffer from physical and mental fatigue, lack of concentration and laziness.

5. Versatility The wide use of computers in so many areas such as commerce, scientific applications, education in day to day life is ample evidence of its versatility.

Basic applications/uses of computer

1. Entertainment recreation Computer is used for playing game Listening to music and watching movies. It is also used for making cartoon Movies, animation films and drawing pictures etc.

2. Education: Computer is used in schools for teaching, doing Mathematical calculations and completing homework.

3. Banks: Computer is used in banks for storing information about Different account holders, keeping a record of cash and providing all kinds of information regarding any account in the bank. It is also used by ATM (Automatic Teller Machine) of a bank which provides cash without any bank staff.

4. Railway Stations and Airports: Computer helps in providing information about seat availability, booking tickets and keeping records of all passengers. It helps in providing information about the arrival and departure as well as timing of trains and airplanes.

5. Medical Science: Computer helps in keeping records of all the patients in a hospital and doing a number of medical tests. It helps doctors in controlling machines in an operation theatre.

6. Business: Computers are used to type and print documents, letters etc. They help in keeping records of employees and sending e-mails etc.

7. Defense: In defense computer is used to help in building weapons controlling their functions, launching missiles and keeping record of criminals. It helps in establishing communication links between the soldiers and their commanders through satellites.

8. Designing: Computer helps in designing magazines, newspapers, books and advertisements etc. It also helps in designing buildings, houses etc.

9. Scientific research: Computer is used in scientific research and is handy for all kinds of scientific research.

10. Administration: Computer is used to improve administrative services and their efficiency.

11. Publication: Computer is used in desk-top publication.

12. Communication: Computers are used in communication such e-mail, chatting etc.

Limitations of a computer

1. Lack of intelligence (Programmed by human can?t think): Though computer is programmed to work efficiently, fast and accurately, but it is programmed by human beings to do so. Without a program, computer is nothing. A program is a set of instructions. Computer only follows these instructions. If the instructions are not accurate the working of computer

Will not be accurate.

2. Prone to virus: The computer sometimes malfunctions and results in loss of data if some virus attacks.

3. Depends on electricity: One of the limitations also includes machine failure in case of some hardware or software problem. The computer sometimes results in loss of data if power fails.

Functions of a Computer

1. Data collection: Data collection is a process of preparing and collecting data to obtain information to keep on record, make decisions and pass

Information on to others. Computers collect or gather data, which means that they allow users to input data.

2. Data storage: Data storage means that it retains digital data used for computing at some interval of time.

3. Data Processing: Data processing is a process to convert data into information.

4. Data output: It is a processed data which we get as an output

Impact or Computerization

(i) Time saving

(ii) Errorless work

(iii) Saving of paper

(iv) Unemployment

Data Processing and Electronic Data Processing

In the past, manual techniques used for collecting, manipulating and distributing data to achieve certain objectives, were known as Data Processing. As technology advances, computers are used to achieve results accomplished by humans and machines. Example calculator, typewriter and computer. This is known as Electronic Data Processing (E.D.P).The major objective of data processing is to get the desired information from any raw data. Data refers to raw facts that are gathered from any source but are not organized. That data cannot be used to make decisions Information, thus, refers to processed data which is well organized or presented in a meaningful fashion and increase the understanding of the data. This helps in decision making. Processing involves transforming input into output.

Computer System

A group of equipment?s put together to process a data is called a Computer system. A computer system consists of several components to achieve electronic data processing.

1. Input Units: They are devices which accept data from user and transmit it to the central processing unit as electronic pulses. For example the ATM (Automatic teller Machine) system, when we want to withdraw we are required to enter our Personal identification number (PIN). When we enter our PIN, we are using an input device, the keypad.

2. CPU (Central Processing Unit): It is an abbreviation for central processing unit, and is pronounced as separate letters. The Central Processing Unit is the brain of the computer sometimes referred to simply as the central processor, but commonly called a processor. The Central Processing Unit the unit where most calculations take place. It is linked with the input units and output units to form the computer system. In terms of computing power, the CPU is the most important component of a computer system on personal computer (PC) and small workstations, the CPU is housed in a single chip called a microprocessor or microchip.

The fundamental sequence of steps that a CPU performs is also known as the fetch-execute cycle or instruction cycle. It is the time in which a single instruction is retrieved from memory, decoded (determined what actions the instruction requires) and executed (carried out those actions). The first half of the cycle transfers the instruction from memory to the instruction register and decodes it. The second half executes the instruction. This cycle is repeated continuously by the CPU from Start or boot-up to the time when the computer is shut down

Instruction Cycle

Each computer's CPU can have different cycles based on different instruction sets, but will be similar to the following cycle -

1. Fetch the Instruction: The CPU fetches the instruction from main memory via the data bus, and it is then placed into the CIR (current instruction register). The Program Counter is instructed to contain the address of the next instruction.

2 Decode the Instruction: The instruction decoder interprets instructions. If an instruction has an indirect address, the effective address read from main memory, and any required data is fetched from main memory to be processed and then placed into data registers.

3. Execute the Instruction: The CU passes the decoded information as a sequence of control signals to the relevant function units of the CPU to perform the actions required by the instruction, such as reading values from registers, passing them to the ALU to perform mathematical or logic Functions on them, and writing the result back into a register. If the ALU is involved, it sends a condition signal back to the CU.

4. Store Results: the result generated by the operation is stored in the main memory, or sent to an output device. Based on the condition of any feedback from the ALU, Program Counter may be updated to a different address from which the next instruction will be fetched. The cycle is then repeated.

There are two main Components of a CPU

 Arithmetic logic  Unit (ALU) : Control  Unit Main Memory Input Unit Output Unit ::

A. The arithmetic logic unit (ALU):

It performs all arithmetic operations and decision making operations.

1. Data Transfer: Which includes moving of data from one location to another within the computer.

2. Arithmetic operation: It includes addition, subtraction, multiplication and division etc. Quantities

3. Decision Making: It is an ability to compare two and perform logical operations such as compare, true or false etc.

B. The control unit (CU):

It extracts instructions from memory and decodes and executes them, calling on the ALU, when necessary. It controls all functions and coordinates all components of computer. It is in-charge of fetch-execution cycle.

Functions of control unit

1. Control flow of data

·         From input devices to memory

·         From memory to output devices or secondary storage

·         From secondary storage to memory

·         From ALU to memory

·         From memory to ALU

2. Co-ordinates instructions execution

·         Fetch the instruction

·         Decode the instruction

·         Execute the instruction

More components of a CPU, that are vital to its operation, are the registers which are very small memory locations that are responsible for holding the data that is to be processed.

3. Output Units: Devices which accept information from CPU and convert it to human readable form. For example, when we pay the cashier in the supermarket, he will give a receipt. This receipt is a form of output from the output device known as printer.

4. GIGO (Garbage in Garbage Out): It is a concept of computer science that the quality of output is determined by quality of input, means wrong input will result in wrong output. It is related to accuracy of input and output.

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